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Editors

The Critical Worldbuilding Project is based at the City University of Hong Kong. Our textbook is co-authored and edited by Damien Charrieras and Kaelan Doyle-Myerscough.

Dr. Damien Charrieras is a new media theorist interested in tools and practices pertaining to the new media arts, electronic music, and video games. His papers were published in a large number of international academic journals, including Organized Sound (Cambridge) and Human Relations (Sage). His past project was a study of the hybrid trajectories and the dislocated spaces of creation of new media artists in Montreal. His work is situated in the current critical research on new media and he is especially interested in the potential value of process philosophy and radical empiricism to assess the emergence of new regimes of instrumentalities in creative practices. His work deals with topics such as the analog use of digital technologies in electronic music, metacreation in video games, the use of neural networks in game engines, incomputable data, the experimental appropriation of GUI in creative software, machinic vision in life log art. His current project investigates the diverse technologies used to conceive video games, especially game engines, from the perspective of media ecology and organology.

Kaelan Doyle-Myerscough is a recent graduate of the Comparative Media Studies Master’s program at the Massachusetts Institute of Technology and a former research assistant at the Game Lab under T.L. Taylor and Mikael Jakobsson. They wrote their master’s thesis at MIT on sensations of intimacy in contemporary AAA video games; as part of the Game Lab, they researched design practices and industry strategies that might create more inclusive games. Now, they divide their time between their hometown of Toronto, Canada, and this research project in Hong Kong. In addition to their academic work, they design games, work as a freelance editor, build worlds of their own, and draw. You can find their portfolio here.

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Building Worlds Critically Means Building Better Worlds

The Critical Worldbuilding Project is an ongoing research initiative based at the City University of Hong Kong in collaboration with contributors from across the globe. We consider the creative process of worldbuilding through the lens of critical theory. We hope that by taking a critical eye to popular worldbuilding methods, we can inspire people to make better worlds.